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1. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
Brokk Witgenstein wrote: Not jumping all over the map does help making EvE a bigger place. Not to mention ISK sinks are good. So while I'm not at all opposed to the 900k jumpclone fee, it'd have been nice if this was brought up beforehand. Can...
- by Captain StringfellowHawk - at 2016.04.29 19:14:07
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2. MBC Needs You! - in Want Ads & Trades [original thread]
You read it here first kids Grath and Vince need your help! The MBC and as advertised on its website, PL, NC. and TEST are going broke struggling to fund this war and need your help! Today's Warbonds will be used to help bring them out of Bankrupt...
- by Captain StringfellowHawk - at 2016.04.29 02:03:46
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3. Sticky:[New Structures] Condensed thread - in Player Features and Ideas Discussion [original thread]
Grotest the1st Panacan wrote: FT Diomedes wrote: If your alliance won't come help you save a Rorqual, you might want to find a new alliance. Think you're missing the point here. Ally's would like to help, maybe they can help me if it's j...
- by Captain StringfellowHawk - at 2016.03.04 18:03:16
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4. Worries about the skill injectors, and the future of the game. - in EVE General Discussion [original thread]
I was 50/50 on the Extractors (had some bad math that using reading skills fixed) but I would be wrong to say that the ironbank stunt soured my opinion of them. The skill injectors was supposed to be an alternative to the Character Bazaar, but at ...
- by Captain StringfellowHawk - at 2016.02.17 02:15:31
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5. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Kibitt Kallinikov wrote: I'm worried about the future of the Ares. Most other inty have the CPU to just fit a t2 scram, but the Ares is stuck in a spot where it would have to make sacrifices, and there's the minor annoyance of the fact that t2 ...
- by Captain StringfellowHawk - at 2016.02.17 01:24:29
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6. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Quote: For example, years ago (I mean like when I started playing and for years after) hi-sec ganking was just NEVER as big as it became the past few years. And you're wrong. Before the insurance nerf, for example, suicide ganking was far...
- by Captain StringfellowHawk - at 2016.02.17 01:04:59
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7. No more partially Trained skills? - in Issues, Workarounds & Localization [original thread]
It seems any partially trained skills I have vanished. I noticed this when I adjusted my skill queue and all progress on what I was training got wiped away. Now the skills I had partially trained show up in the sort tab, but all progress is stripp...
- by Captain StringfellowHawk - at 2016.02.15 17:21:36
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8. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Easily acceptable changes. Everyone all around gets buffed, and some of my fits have to be tweaked harder on my Alt to kill in Hi-sec. Let em cry Fozzie, this games always been adapt or die. Even with an increase of cost per freighter gank profit ...
- by Captain StringfellowHawk - at 2016.02.15 17:16:11
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9. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
[quote=Mr Rive]"It is important to remember that Force Auxiliaries are new ships and can be tuned specifically for Triage gameplay in both mechanics and stats" tuned specifically for triage gameplay doesn't sound like they're meant to be fleet su...
- by Captain StringfellowHawk - at 2016.02.13 05:25:43
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10. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
RainReaper wrote: Fredric Wolf wrote: RainReaper wrote: Why do you feel that Hi-Sec should be self sustainable? because its always been a bit self sustainable. when ccp changed the static ice belts into ice anomalies they said that fu...
- by Captain StringfellowHawk - at 2016.02.12 17:44:56
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11. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Soldarius wrote: lord xavier wrote: Soldarius wrote: A 1% role bonus to links is trash. This means 3 of 4 role bonuses are completely wasted. No one will ever use these for links when they can fly a covert nullified almost unprobable T3 f...
- by Captain StringfellowHawk - at 2016.02.12 16:50:31
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12. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Soldarius wrote: A 1% role bonus to links is trash. This means 3 of 4 role bonuses are completely wasted. No one will ever use these for links when they can fly a covert nullified almost unprobable T3 for half the price and get a 10% bonus with...
- by Captain StringfellowHawk - at 2016.02.12 16:31:15
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13. [0.0 Rental] Section 8 - From the Ashes of PBLRD arises Renting anew - in Sell Orders [original thread]
Krytan Reborn wrote: Im very interested in this, sounds almost to good to be true. So the easiest way for a corp to manage the payment would be to charge 15% in corp taxes right? If you only would want to save up for the rent fee every month....
- by Captain StringfellowHawk - at 2015.11.23 19:53:12
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14. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: afkalt wrote: Catherine Laartii wrote: Querns wrote: Torgeir Hekard wrote: While in low/null/wh you can shoot a dessie on sight, in hisec you have to patiently wait for it to finish flinging you/NPC out int...
- by Captain StringfellowHawk - at 2015.11.17 21:33:26
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15. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Nou Mene wrote: why is ppl discussing hs uses of it when ccp said it was banned from hs? also missions needs to be scanned, from the moment you get there to when the dessie would be bothering you, you have a couple minutes (if that player is ...
- by Captain StringfellowHawk - at 2015.11.17 21:30:31
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16. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: CCP Rise wrote: MAGUS Gallente Destroyer Per Level: 10% Bonus to Drone Damage 4% bonus to armor resists Command Destroyer Per Level: 2% to Armor and Skirmish Warfare link effectiveness 5% reduction in MJF...
- by Captain StringfellowHawk - at 2015.11.17 21:22:03
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17. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Moraguth wrote: Will activating the MJFG flag the person in any way (to give you a good 5 or 6 seconds to blow the ship up or get a scram on it without gate guns lighting you up)? Are there any limitations (like with smartbombs) on how close y...
- by Captain StringfellowHawk - at 2015.11.17 18:28:59
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18. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Darian en Chasteaux wrote: Minmatar Bifrost Missiles??? With a 6km range for pulling this is obsurd; Minmatar ships need GUNS not missiles; let the Caldari use them; UNLESS the role for these command dessies is purely defensive in nature (exce...
- by Captain StringfellowHawk - at 2015.11.17 18:21:50
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19. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Mostlyharmlesss wrote: This is going to further kill battleship doctrines since they will most likely not be able to hit the Destoyers until the spool up time have finished and by then the battleships will be MJD'ed away from the logi and picke...
- by Captain StringfellowHawk - at 2015.11.17 17:11:30
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20. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Rosal Milag wrote: afkalt wrote: Rosal Milag wrote: afkalt wrote: There is instant counterplay. You can scram it, thus shutting off the module AND tackling the ship. Which is both flashy and surrounded by several thousand DPS. It'll...
- by Captain StringfellowHawk - at 2015.11.17 17:08:11
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